Generative design of liquid-cooling channels for 2.5D and 3D packages 面向2.5D与3D封装液冷通道的生成式设计
arXiv:2608.22787 · 2026-08-24
This work uses a conditional diffusion model to generate liquid-cooling channel layouts for a 2.7 kW package with two GPUs and one CPU. Of 5,000 designs, 229 passed the final topology screens; the best feasible layout is predicted to lower maximum GPU temperature by 33.6%, temperature spread by 52.5%, and pressure drop by 72.8% versus a reference. The results show how generative methods can explore coupled thermal-hydraulic constraints, though they remain model-based rather than a packaged hardware demonstration. 该工作使用条件扩散模型,为包含两颗GPU和一颗CPU、功耗2.7 kW的封装生成液冷通道布局。在5,000个设计中,229个通过最终拓扑筛选;最佳可行布局相对参考方案预计可将最高GPU温度降低33.6%、温差降低52.5%、压降降低72.8%。结果显示生成式方法能够探索耦合的热—流体约束,但目前仍基于模型而非封装硬件实证。